Legend: Green = Menace Card; Blue = Idle Card; Red = Trump

1-Entry 1-Loser Triple Squeeze

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In the one-entry one-loser triple squeeze, there is only one entry left after the squeeze card (the second last free winner) is cashed. This entry must then lie in the hand opposite the squeeze card, and it can be either an entry in the free suit (including the possibility of a ruffing entry) or a winner accompanying one of the threats. This class of 1-loser triples includes two foursomes of related positions.

A) In the first foursome, the key entry is either a ruff, a free-suit entry, or a winner in the menace of the one-threat hand:

1) Ruffing entry to two-threat hand:

 

spade symbol --
heart symbol K
diamond symbol K
club symbol 3 2

 

 

 

spade symbol K Q
heart symbol A
diamond symbol A
club symbol --

 

spade symbol A J 2
heart symbol --
diamond symbol --
club symbol A

 

2) Ruffing entry to one-threat hand:

 

spade symbol K
heart symbol --
diamond symbol --
club symbol 3 2

 

 

 

spade symbol A
heart symbol A
diamond symbol A
club symbol --

 

spade symbol --
heart symbol K
diamond symbol K
club symbol A

 

3) Entry in free suit:

 

spade symbol --
heart symbol K
diamond symbol K
club symbol A 3

 

 

 

spade symbol K Q
heart symbol A
diamond symbol A
club symbol --

 

spade symbol A J
heart symbol --
diamond symbol --
club symbol K 2

 

4) One threat opposite squeeze card (entry in that suit):

 

spade symbol A J
heart symbol --
diamond symbol --
club symbol K 2

 

 

 

spade symbol K Q
heart symbol A
diamond symbol A
club symbol --

 

spade symbol 3
heart symbol K
diamond symbol K
club symbol A

 

All of these squeezes are automatic, working against either opponent.

Specific comments:

1), 2), and 3) share the unusual feature of having no entry in any threat suit (among primary squeezes, only the see-saw ruffing simple squeeze shares this distinction).

1) and 2) only need to be played as squeezes if the other opponent has a trump which would interrupt the cross-ruff.

3) is quite flexible; in particular, either free winner can be cashed first, the other free winner providing the necessary entry to the opposite hand. Cashing the K first emphasizes the relation to 1); cashing the A first emphasizes the relation to 4).


B) In the second foursome, the entry is a winner in one of the menaces in the two-threat hand:
5) Entry in threat suit (free suit winners together):

 

spade symbol A J
heart symbol A J
diamond symbol 2
club symbol --

 

 

 

spade symbol K Q
heart symbol K Q
diamond symbol A
club symbol --

 

spade symbol 3 2
heart symbol --
diamond symbol K
club symbol A K

 

6) Split menace:

 

spade symbol A 2
heart symbol A J
diamond symbol 2
club symbol --

 

 

 

spade symbol K Q
heart symbol K Q
diamond symbol A
club symbol --

 

spade symbol J 3
heart symbol --
diamond symbol K
club symbol A K

 

7) Entry in threat suit (free suit winners split):

 

spade symbol A J
heart symbol K
diamond symbol --
club symbol K 2

 

 

 

spade symbol K Q
heart symbol A
diamond symbol K Q
club symbol --

 

spade symbol 3 2
heart symbol --
diamond symbol A J
club symbol A

 

8) Split menace:

 

spade symbol A 2
heart symbol K
diamond symbol --
club symbol K 2

 

 

 

spade symbol K Q
heart symbol A
diamond symbol K Q
club symbol --

 

spade symbol J 3
heart symbol --
diamond symbol A J
club symbol A

 

5) and 6) These positions show how a third threat can enforce a positional squeeze against the "wrong" opponent. If West held the guards in either of these positions, South could choose either an automatic simple squeeze in the majors or a positional (split positional) simple squeeze in the pointed suits. The automatic siimple squeeze against East fails because the heart A has not been cashed, while the positional simple squeeze against East fails because the guards are in the wrong hand. The idle cards in these positions can lie in any suit, except that in 5), if South has a heart and North has a club, the position can be reduced to an ordinary automatic squeeze by cashing the heart A and returning with a club (even in this case, the 1-loser triple will be necessary if clubs are trumps and West can ruff a heart).

7) South's idle card (a spade in the diagram, to emphasize the relationship to 8)) can be replaced by a loser in any threat suit; replacing it with a free suit loser would reduce the position to a variant of 3).